Pina the bee

Target

Childhood from 5 years old, Primary school

Goals

  • Implementation of eye-manual coordination with the improvement of problem-solving skills through a trial-and-error learning method
  • Understanding the concept of cause and effect
  • Increased ability to concentrate
  • Increased attention capacity: attention remains high until target is reached
  • Improvement of the working memory, i.e. the ability to monitor and refine its behavior, by correcting the error and changing the response, thus increasing the executive functions
  • Refinement of selective and shifting ability, i.e. the management of different stimuli and tasks, through visual and tactile stimulation, through physical alert and tonic alert;
  • Improved form recognition and reading capability by increasing executive functions, attention capability and, consequently, accuracy and speed in the visual identification of the various elements
  • Improved compliance with the rules, shifts and the other by itself, thus developing the ability to share the instrument. Improvement of emotional competence in accepting the frustration of error and helping to develop a positive concept of competitiveness

Fields of experience

  • The self and the other
  • The body and movement
  • Images, sounds, colors
  • Speeches and words
  • Knowledge of the world

Skills

  • Mathematical competence and competence in science, technology and engineering
  • Digital competence
  • Personal, social and learning to learn competence

Life Skills

  • Improvement of self-awareness and self-consciousness
  • Improvement in Emotion Management
  • Increased Creative and Critical Thinking
  • Ability to make decisions and problem solving
  • Stress management
  • Negotiation and conflict management skills

Subjects involved

  • Sciences
  • Mathematics
  • Art and Image
  • Technology
  • Geography

How to propose the scenario

Children are given simple instructions with a clear definition of objectives. The introduction to the scenario could be done with the common creation of a poster with the rules or a specially designed teaching card to be included in the notebook. The content of the scenario allows links to scientific and literary subjects.

Examples of activities: 
The world of bees: creation of educational cards on the life cycle of bees, honey production and awareness of the problem of bee disappearance due to insecticides and pollution. Introduction of the scenario to help the Bee to reach the flowers and avoid insecticide.
The adventures of the Pina Bee: starting from the use of the scenario, creation of a comic strip story that tells the adventures of the protagonist Pina in overcoming obstacles and carrying out her mission to collect flowers. Possibility to think of a new character, invented in the comic strip, to be introduced in the scenario.